CHIP-8: The First Emulator

@mrchip53

The main development for the CHIP-8 emulator was quite fun to work on. While it was fairly “simple” for an emulator, it was still a nice challenge for someone getting into emulator development like myself. Unfortunately, because of life, I did a terrible job documenting the process. I do remember having a few small hiccups with one of the more involved opcodes. After resolving that, I was able to quickly move on to the WebGL and JavaScript interop code.

My plan for the emulators is to try to make the core logic of each a Go package that can be wrapped with a frontend. Throughout this series, I will try to maintain the frontend as JavaScript/WebAssembly. To achieve this for the CHIP-8 emulator, I added basic hooks that can be set for the core. These hooks enable the client to determine how to draw and play sound.

Before I move to the next emulator, I want to add debug features into the WebGL interface (I’ve started some with the green thing! Press u to toggle). For feature completeness, the emulator could also be made to support the different CHIP-8 quirks, although I may not implement those.

CHIP-8 Emulator

Source

11/02/2025 5:54 PM

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